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Kazriko
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I own a Playstation 3. My Playstation Network ID is: KazrikoI own a Nintendo WiiI own a Sony PSPI own a DSI own a Sony Playstation 2I own a Xbox. My Xbox Live ID is: KazrikoI own a Gamecube
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28-06-2007, 10:14 AM
#11

Re: Net neutrality

Not so much a series of tubes, as a series of pipes with the top half cut off, filled with ping pong balls. When people put too many ping pong balls in the half-pipes, they fall out and disappear. The computers at either end have to realize when they haven't gotten their shipment of ping pong balls and put a new set in the pipe.

QoS just allows you to control which ping pong balls fall off the edge if any have to.

Without any QoS, you can cheat the system by putting tons and tons of ping pong balls in, pushing all the others out. Even if some of yours fall out too, you still get more through than the other guys because you're cheating.


     
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28-06-2007, 03:15 PM
#12

Re: Net neutrality

I must admit I don't understand the mechanics of the American net neutrality issue, as far as I have worked out, the government wants companies to be able to subscribe to priority connections at the misfortune of smaller companies and hobyists who will be left on the backbench.

In the UK I don't think we have that but I know that ISPs will reduce the connection speed of people who just check email and read sites while giving priority to high bandwidth requirements such as games and video streaming.

I once called up NTL (virgin media) tech support and they knew I played online games without me telling them.


     
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Kazriko
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I own a Playstation 3. My Playstation Network ID is: KazrikoI own a Nintendo WiiI own a Sony PSPI own a DSI own a Sony Playstation 2I own a Xbox. My Xbox Live ID is: KazrikoI own a Gamecube
Join Date: Feb 2007
Western US
Posts: 4,494

 
28-06-2007, 04:07 PM
#13

Re: Net neutrality

Well, That is both true and false. It's more that they wanted to be able to provide premium service (over what the customer has paid for) to certain internet sites if they pony up the money to pay for the customer infrastructure. So you might be paying for a 3.0/384 connection... The company doing streaming video might want to send you data faster than that. The businesses wanted bigger, badder broadband to people's homes, the ISPs wanted them to help fund the upgrades and not push the entire cost on the customers.

And in order to give these people their money's worth, they needed QoS that allowed paying customers to use all that extra bandwidth in depending on their application's needs (like realtime, or lossless transmission, etc.) instead of having everything be Best Effort routing.


     
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